Search found 567 matches
- Sat May 22, 2010 5:47 am
- Forum: Prevue Discussion
- Topic: Wiki
- Replies: 12
- Views: 6656
Re: Wiki
Agree entirely on this, the Atari code has lots of error checking in it, and will clear the data and start again at the slightest thing being not what it expected - clearly designed to be able to extend the commands and command set, while leaving older revisions unaffected.
- Sat May 22, 2010 5:44 am
- Forum: Prevue Emulation
- Topic: Atari EPG jr reverse engineer
- Replies: 69
- Views: 36817
Re: Atari EPG jr reverse engineer
Sounds very cool
- Fri May 21, 2010 3:32 am
- Forum: Prevue Discussion
- Topic: TV Guide Channel Emulation Working!
- Replies: 129
- Views: 85883
Select code
There's a reasonably good discussion of the select code here http://ariweinstein.com/prevue/viewtopic.php?f=2&t=18&start=20. The incoming commands over the air can be addressed with all, none, or part of the select code in the box, to make commands that work on all, none, or part of the EPG/...
- Thu May 20, 2010 9:09 pm
- Forum: Prevue Discussion
- Topic: TV Guide Channel Emulation Working!
- Replies: 129
- Views: 85883
Re: TV Guide Channel Emulation Working!
(@arix: see I *SO* went to bed like I said I would) I have managed to inject data via winUAE, com0com and a terminal program I never heard of before called Hercules. It allows me to paste in the hex from the cgi scripts and send them straight away. The cursor flashes like you said, but the program d...
- Wed May 19, 2010 6:43 pm
- Forum: Prevue Discussion
- Topic: Prevue guide music
- Replies: 14
- Views: 11315
Re: Prevue guide music
Aha! all becomes clear, I was confused because I see a few amigas on some of the pictures that have a 4x BNC card on them, and I assumed that was where the audio was input and switched - now I see the light
- Wed May 19, 2010 4:28 pm
- Forum: Prevue Emulation
- Topic: Software Hunt
- Replies: 26
- Views: 47012
Re: Software Hunt
booo!!! gutted
- Wed May 19, 2010 2:27 am
- Forum: Prevue Emulation
- Topic: Atari EPG jr reverse engineer
- Replies: 69
- Views: 36817
Re: Atari EPG jr reverse engineer
P and C will indeed be a while, sorry
- Tue May 18, 2010 7:04 pm
- Forum: Prevue Emulation
- Topic: Atari EPG jr reverse engineer
- Replies: 69
- Views: 36817
Re: Atari EPG jr reverse engineer
Checksum starts set to $BE, and then each letter of the serial number you use is XORed on top of each other. Terminate the serial number with a 00 (also included in the checksum. In the example with the *, the checksum is $BE xor $2A xor $00 = checksum At least that's what I think it is. If not, the...
- Tue May 18, 2010 4:34 am
- Forum: Prevue Discussion
- Topic: Atari EPG jr videos in the wild.
- Replies: 5
- Views: 3041
Re: Atari EPG jr videos in the wild.
Very very true - could well have been.
Regard the font, it's deffo in the ROM as a custom thing - its at memory 8000 - 87FF, and can be seen by viewing with dis6502 and using the select sprites function (although they're not sprites obviously). The built in atari font is only used in the editor.
Regard the font, it's deffo in the ROM as a custom thing - its at memory 8000 - 87FF, and can be seen by viewing with dis6502 and using the select sprites function (although they're not sprites obviously). The built in atari font is only used in the editor.
- Tue May 18, 2010 4:28 am
- Forum: Prevue Discussion
- Topic: Prevue guide music
- Replies: 14
- Views: 11315
Re: Prevue guide music
OK I'm going to leave the mod thing for now :) while I hear ya, there's still many attributes to me that make it sound a little too regimented, and umm, how to explain... kind of lifeless (not that I don't love it for what it is) for it to be churned out by a music library. Maybe I'm way off the mar...